Boom Blox Bash Party is a physics-based puzzle video game developed by EA Los Angeles and published by Electronic Arts for the Wii video game console. It is a sequel to Boom Blox, and was released in May 19, 2009 in North America and was released in Europe on May 29, 2009. The game features more than 400 new levels, and players are able to download new levels and upload their own custom-created levels to share online. Its development began after the completion of its predecessor, and it was formally announced on January 28, 2009. As with the original game, this sequel was also designed by film director Steven Spielberg.
The gameplay of Boom Blox Bash Party resembles the original's, but features new mechanics. It also has less emphasis on the shooting mode, which the developers commented was their least favorite mode of play in Boom Blox. It was created as part of a deal between Electronic Arts and Steven Spielberg to make three original properties, though it does not count as one of the three original properties. Unlike the Original game, where one hit of a block or explosion would explode the character into it's own gore. He/She will fall over and be stunned until it is possible to walk again. However, they can be killed by crushing or falling off the Heroic levels. Instead they can go out of the boundries of the area, but not the grid boundries in the Edit mode.